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Stonehearth game continues no input
Stonehearth game continues no input





stonehearth game continues no input
  1. #Stonehearth game continues no input upgrade#
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I think that your ideas are a needed change to the game.

stonehearth game continues no input

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In my opinion your still not on the right way to tap the full potential of the game with the good basic concept of the game which is render possible.Īnd about pay to win aspect, finally i hope your business guys someday realize that you not get milk from dead cows Sry that i have not more positiv feedback for you. This is more contant feedback, i think for the technial side you know by yourself that there is much more room for improvement… Just a hint, more is not often better… quality > garbage! So many people giving you feedback and not much coming back? Why? And again the Question, when you not able to balance 3 kind of resources, why bring with atlas new and much more where you equally not able to bring a balance. And a big food package bring 400k… dont imagine what need to happen if you have higher tier and higher costs. When you have Feeding event, there is with normal instruments no chance to lvl any dragon, because you get farmed if you have over 200k and you seldom see someone yourself to farm someone who has more then some 10k food. But save in your storage are only 100-250k.

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So if you upgrade your dragons at garnet tier your costs for one lvl are around 1M. Balancing… why are you not able to bring a balanced eco system into the game? I give you an example: If your storage have an capacity something around 1-1,5M youre normally around Garnet tier with your dragons. Maybe it should be more that way your troops scale your defense, so you are also more able to balance player lvl differences?Īnother issue. This has more a bad aftertaste that you want us to lose plenty of troops just for normal gaming to put in much more effort to get troops back(hopefully with money?). Also it is not logic to me if i attack with my dragon why i lose troops? If i defend, sure, because i dont defend with a dragon i defend with towers and troops? In my opinion this not fits good into the concept you started with war dragons. I mean is this War dragons or Troopwars? For me its just a miracle how you lose troops. If things take ages or cost massiv money is that really your solution to bind players to the game? What you think why so much higher lvl quitting, a chance to get a true statement here?Īnother bad impression in atlas i got about troops. You need gold for everything in Atlas but you get none or much less without elite acc. Is this the inoffiziell commitment that you have now 2 different games in 1? I mean are you sure about the message behind such an construct? This is like you need to buy 2 cars to get the key for 1… and then the fact the new elite acc is for only 7 days and cost the same like the “old” for 30 days… seriously pg? You know you re trolling your customer? Why? Because you think new resources selling easier? My first impression of atlas was the offers in the shop doubled… oh lord… The insanity of all this was as i realized there is a 2nd Elite acc you can buy for increadible 7 days. I mean it brings a ton of new resources but you can t get sigils, red rubys or egg tokens. Its good pg try to bring new content and try to improve the game, but i missing hardly the connection from the original game to Atlas. Atlas came out and i will do some feedback and i think it fits good in this thread.įirst of all i really like the game, but this changed 180° with upcoming Atlas and iam few steps away from quitting the game.







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